
Many games launch with exciting concepts, strong initial sales, or captivating worlds, but unfortunately, they never get a sequel. This can happen for various reasons – sometimes the development studio closes, there are problems with who owns the game, or the company simply changes its focus. Whatever the cause, fans are left replaying the original, hoping for a continuation that never seems to arrive. Here’s a look at twenty memorable games that only had one release, and what happened with them after that.
Bloodborne

Originally launched for PlayStation 4 in 2015 and created by FromSoftware, this action RPG received a single expansion pack, The Old Hunters. Sony owns the game’s intellectual property and published it, but neither they nor FromSoftware have announced any plans for a sequel or new installment. While the game benefits from performance improvements on the PlayStation 5 through backward compatibility, a dedicated version or port hasn’t been released. Despite ongoing speculation, there’s been no public confirmation that a sequel or spin-off is in development.
Vanquish

PlatinumGames first released this science fiction shooting game in 2010 for PlayStation 3 and Xbox 360, with Sega publishing it. A version for PC came out in 2017, and a remastered version, including Bayonetta, was released for PlayStation 4 and Xbox One in 2020. Despite its popularity, PlatinumGames hasn’t announced any plans for a sequel, and Sega hasn’t approved one. The game has only been updated through these ports and remasters.
Sleeping Dogs

I first played this open-world crime game back in 2012 – it was made by United Front Games and published by Square Enix. It actually started as a different game, a True Crime title, but it ended up becoming something really unique. They released a souped-up ‘Definitive Edition’ for PlayStation 4, Xbox One, and PC a couple of years later in 2014. They even tried an online spin-off called Triad Wars, but it was cancelled after a beta test in 2016. I heard they were thinking about a sequel too, but sadly the studio closed down in 2016, so that never happened. It’s a shame, I was hoping for more!
L.A. Noire

L.A. Noire, a detective game released in 2011, was created by Team Bondi and published by Rockstar Games, who also helped with development. The game was innovative for its use of MotionScan technology to capture realistic facial expressions and later received an updated version in 2017 for newer gaming systems, including a virtual reality experience featuring select cases. Unfortunately, Team Bondi closed shortly after the game’s release, and Rockstar Games retained ownership of the game’s intellectual property. As of now, no follow-up games are in production.
The Order: 1886

Ready at Dawn released this PlayStation 4 game in 2015, published by Sony. After launch, the game only received minor updates and improvements to its photo mode. Ready at Dawn has since changed ownership and moved on to different projects, but Sony still owns the game’s intellectual property. As of today, there have been no announcements about a sequel or continuation of the game.
Sunset Overdrive

Insomniac Games first released this game on Xbox One in 2014, and it came to PC in 2018. While Microsoft retained the publishing rights to the first game, Insomniac confirmed they owned the game’s core intellectual property. When Insomniac became part of PlayStation Studios in 2019, they renewed the game’s trademarks, but haven’t announced a follow-up title. The original game has only received bug fixes and updates to support different platforms.
Enslaved: Odyssey to the West

Ninja Theory first launched this action-adventure game in 2010 for PlayStation 3 and Xbox 360, with a PC version following later. While it received downloadable content centered around the character Pigsy and a special ‘Premium Edition’ on PC, no further games in the series were ever made. The rights to the game stayed with the publisher, and the studio began working on different projects. As of now, there are no plans for a sequel or a prequel.
The Saboteur

In late 2009, Electronic Arts published this open-world World War II game, developed by Pandemic Studios, for PlayStation 3, Xbox 360, and PC. Unfortunately, Electronic Arts closed Pandemic Studios both before and after the game’s release as part of a company restructuring. Because the studio was shut down, there haven’t been any sequels or updated versions of the game.
Binary Domain

Ryu Ga Gotoku Studio launched this team-based shooter in 2012 for PlayStation 3, Xbox 360, and PC, published by Sega. The game was unique for its voice commands and a system where your choices affected how much your teammates trusted you. Although the studio went on to create other successful games, this particular title hasn’t been revisited, and there are currently no plans for a sequel.
Eternal Darkness: Sanity’s Requiem

Eternal Darkness: Sanity’s Requiem, a psychological horror game, was created by Silicon Knights for the Nintendo GameCube in 2002 and published by Nintendo. The game featured a unique ‘sanity system’ that Nintendo patented. While former developers tried to create a new game inspired by it through crowdfunding, that project never launched. Nintendo hasn’t released a sequel, and the original game isn’t available on current gaming systems.
Skies of Arcadia

Overworks developed this role-playing game for the Sega Dreamcast in 2000, followed by a GameCube version called Legends in 2002. Since then, the game has stayed with Sega, appearing only briefly in other games and through music releases. Despite continued fan interest – including monitoring trademarks – no new games or remakes have been created.
Vagrant Story

Square Enix released this role-playing game for PlayStation in 2000, led by Yasumi Matsuno, and set in the world of Ivalice. It was later made available digitally on older platforms. Although the game shares characters and settings with other Square Enix titles, it never got a direct sequel, and the company hasn’t announced any plans for a new game in the series.
Brütal Legend

Double Fine Productions released this game in 2009 for PlayStation 3 and Xbox 360, with Electronic Arts handling publishing. It was later made available on PC. After release, the game received some updates, including new multiplayer maps. Double Fine then focused on other projects and eventually became part of Xbox Game Studios in 2019. As of now, there haven’t been any announcements about a sequel, and Double Fine still owns the rights to the game.
Spec Ops: The Line

In 2012, Yager Development launched this third-person shooter with 2K Games. While connected to a larger franchise, the game featured a complete, standalone story. Following its release, the development studio moved on to different projects and eventually restructured. As a result, no sequels or further games based on this particular story have been made.
Remember Me

Dontnod Entertainment released this action-adventure game in 2013 for PlayStation 3, Xbox 360, and PC, published by Capcom. It featured a unique mechanic that involved manipulating memories, and received updates to improve performance after launch. Dontnod moved on to develop new games soon after, and Capcom decided not to create a sequel. Since then, the game has only been available through re-releases on digital platforms.
Alien: Isolation

Creative Assembly first launched this survival horror game in 2014 for both consoles and PC, published by Sega, and later added several downloadable content packs. While a mobile game called Alien Blackout came out in 2019, it didn’t follow the story of the original. Creative Assembly has expressed interest in making a sequel over time, but one has never been officially approved or started development.
Heavenly Sword

Ninja Theory created this game for the PlayStation 3 in 2007, and Sony published it. Years later, in 2014, an animated movie based on the game was released directly to video. After this, Ninja Theory moved on to different projects and partners. Sony decided not to fund a sequel, and the game hasn’t been revisited since.
Alpha Protocol

In 2010, Obsidian Entertainment launched this spy-themed role-playing game on PlayStation 3, Xbox 360, and PC, published by Sega. Digital copies were removed from sale in 2019 because of issues with music licensing, and complicated rights agreements have made it difficult to re-release. Obsidian has stated they aren’t working on a sequel, and Sega hasn’t asked for one. As a result, the game hasn’t been remastered or had any follow-up development.
Freedom Fighters

IO Interactive first released this alternate history shooter in 2003 for PlayStation 2, Xbox, GameCube, and PC, published by Electronic Arts. Years later, the studio hinted at wanting to revisit the game through subtle clues in their work, but never officially announced a follow-up project. While the original game has been made available digitally from time to time, a sequel has never materialized.
Jade Empire

BioWare first launched this action role-playing game on Xbox in 2005, followed by a Special Edition for PC in 2007 and mobile devices. While the studio considered making a sequel, those plans never moved forward. BioWare eventually focused on different game series and experienced changes in ownership. As of now, there are no announcements for a continuation of this game’s story.
Tell us which one you would most like to see continued in the comments.
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2025-11-07 03:48