
Middle-earth is filled with powerful beings, ranging from ancient spirits to formidable monsters capable of deciding the outcome of battles. This list focuses on the non-Elven individuals who shaped the world, detailing their deeds, locations, and significance. You’ll discover everything from colossal spiders and world-altering forces to terrifying creatures that influenced entire eras. Each entry is based on established lore from Tolkien’s writings, allowing you to follow the development of power and influence throughout the long history of Arda.
Barrow-wights

Barrow-wights are evil spirits that dwell in the ancient burial mounds of the Barrow-downs. Sent by the Witch-king, they are meant to terrorize anyone who comes near these old graves and trap them. Their very presence can fill people with paralyzing fear, and they use magical spells to hold their victims captive with intense cold. They keep prisoners bound using cursed weapons and eerie songs until the first light of dawn weakens their power.
The Watcher in the Water

I’ve heard tales of a terrifying creature called the Watcher in the Water, living in the dark pool outside Moria’s West-gate. It woke up when the Dwarves went back into Khazad-dûm and quickly grabbed someone when they reopened the gate. People say its tentacles are strong enough to pull even strong fighters into the water, and it can even break down stone doors with a single blow! After attacking, it retreated back into the depths and effectively sealed the entrance, making it nearly impossible to pass.
Mûmakil

Oliphaunts, known as Mûmakil, are enormous war animals used by the people of Harad. They are so large that soldiers build towers on their backs to fight from, and they can break through enemy lines easily. A single charge from an oliphaunt can destroy siege weapons and scatter horses. During the Battle of the Pelennor Fields, they carried archers and crushed enemy soldiers until well-trained defenders managed to defeat them.
Olog-hai Trolls

Olog-hai were a particularly tough breed of troll created for war during the later years of the Third Age. Controlled by Sauron’s power, they could withstand sunlight, and were equipped with massive weapons capable of breaking through armor and fortifications. Their incredibly thick skin protected them from most arrows, and they fought in organized units alongside orcs, often serving as the primary assault force against defenses like those at Minas Tirith and the Black Gate.
Fellbeasts

Fellbeasts are large, winged reptiles used as mounts by the terrifying Nazgûl during the War of the Ring. These creatures attack from above with their claws and beaks, instilling fear in enemy soldiers and weakening their courage. The Nazgûl use the Fellbeasts’ height to find key leaders and break through city defenses. Fellbeasts are vulnerable to fire and were repelled during sieges by powerful eagles and skilled archers.
Great Eagles

The Great Eagles are enormous birds that watch over the lands of Middle-earth, often observing battles from above. They are powerful enough to carry warriors away from danger and quickly and accurately attack enemies in the air. Their leaders respond when help is most needed, sometimes changing the course of a battle by targeting enemy commanders. During the final attacks against Mordor, they served as both scouts and a rapid-response force.
Shelob

Shelob is a massive, ancient spider living in a web-filled cave system above Cirith Ungol. She hunts orcs and anyone else who wanders into her lair, and her venom can completely paralyze even strong adventurers. She guards a secret path into Mordor that people trying to sneak in – like smugglers and spies – must navigate. Even when seriously injured, Shelob survives by retreating into the darkness to heal and feed.
Witch-king of Angmar

The Witch-king, leading the terrifying Nazgûl, strikes fear into even the bravest warriors. Originally a king who fell under Sauron’s control through a powerful Ring, he now acts as Sauron’s most important commander. He oversees attacks, flies a monstrous beast, and uses dark magic to break down defenses and crush spirits. A prophecy determined how he would ultimately be defeated, influencing the strategies his enemies used against him in battle.
Tom Bombadil

Tom Bombadil is an enigmatic figure who confidently controls his own land within the Old Forest. The One Ring has no power over him – he can see and hear perfectly, and can even detect someone hiding while wearing it. He rescues people from the evil Barrow-wights, easily breaking their spells with songs. While his power doesn’t reach beyond his borders, he is completely unchallenged within them.
Treebeard and the Ents

Treebeard is the oldest of the Ents, ancient beings who protect the forests of Fangorn. The Ents are like shepherds of the trees, guarding them against destruction by axes and fire. Despite their tree-like appearance, they can move quickly and are incredibly strong – powerful enough to destroy stone walls. When they marched on Isengard, they flooded the valley and completely ruined the fortress, effectively changing the outcome of the war by eliminating a key enemy stronghold.
Smaug

Smaug was a powerful dragon who took over the mountain kingdom of Erebor, forcing the dwarves to flee. He terrorized the surrounding lands with fire and flight, then settled down to sleep on a massive pile of treasure for many years. While nearly invulnerable thanks to his thick scales, a single weak spot in his armor proved to be his downfall. When Smaug was defeated, it brought an end to his long reign and allowed trade and travel to flourish once more in the North.
Balrog of Moria

Durin’s Bane was a powerful, ancient creature called a Balrog – a spirit corrupted long ago. It lay dormant under the Misty Mountains, and when it awoke, it caused the downfall of the dwarven kingdom of Khazad-dûm, killing its king and driving out all its people. It appears as a figure of fire and shadow, wielding a flaming whip and sword capable of shattering defenses. A legendary battle with a returning wizard revealed its immense power, a power that dates back to the very beginning of the world’s conflicts.
Glaurung

Glaurung was the very first of the great dragons, and uniquely, he fought without wings during the First Age. He led attacks that destroyed fortresses and shattered enemy formations using fear and fire. His terrifying gaze could control minds and distort memories, causing the downfall of both families and kingdoms. Defeating him demanded years of planning and the combined forces of many armies.
Ancalagon the Black

Ancalagon was the most powerful of the winged dragons used in the War of Wrath. When he flew into battle, he blocked out the sun and scattered enemy ships. The impact of his fall, when he was finally defeated, was so great it leveled mountains. With Ancalagon gone, his master lost his remaining air force in the North.
Morgoth

Morgoth, originally the most powerful of the Valar, infused his strength into the world itself. He created dragons, transformed spirits into terrifying Balrogs, and corrupted creatures to fight for him. His rule dramatically altered the lands and forged alliances that shaped entire historical periods. Even after he was defeated, the effects of his evil continued to plague the world for ages.
Let us know who you think are the most powerful creatures in Middle-earth by sharing your choices in the comments! We’d love to hear your suggestions for who else should be on the list.
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2025-11-09 14:15