
I was so thrilled to see how popular Stellar Blade became! It’s awesome that Shift Up and Sony are already working on a sequel. It’s really interesting to learn that Shift Up is based in South Korea – that country is becoming a huge force in game development. Apparently, most Korean developers have traditionally focused on PC games instead of consoles, which is a bit surprising given how well Stellar Blade did on PlayStation!
South Korea’s strong gaming culture, especially on PCs, developed for many reasons. A major factor was the government’s significant investment in high-speed internet in the 1990s. This led to the growth of gaming cafés and helped popularize online multiplayer games like Starcraft throughout the country.
The action-adventure game Stellar Blade, which first came out on PlayStation 5, might signal a shift in strategy. During a recent visit to Korea, former PlayStation executive Shuhei Yoshida discussed this possibility with the media (as reported by Minimap).
Stellar Blade Has Inspired Korean Console Developers
Yoshida noted that when he attended the G-Star trade show several years ago, it was largely focused on PC and mobile gaming. He questioned whether console gaming had much of a presence in Korea at the time, as there were very few console-focused exhibits. However, he says things have dramatically changed. Over the past few years, Korea has seen significant advancements in console game development, and its independent game scene has flourished.
Yoshida was instrumental in bringing Stellar Blade to PlayStation. He personally traveled to Korea to see a demonstration of the game from Shift Up, and was deeply impressed, calling it a truly remarkable title. This led to Sony publishing Stellar Blade, likely with an agreement to give PlayStation 5 one year of exclusive access.
Following discussions within the team, we’ve decided to release the game. I think Stellar Blade is more than just a win for us – if it does well, it could encourage other game developers in Korea to follow their dreams. In fact, I believe today’s event and the increasing confidence we’re seeing from Korean creators are, in part, thanks to the impact of Stellar Blade,” Yoshida stated.
South Korea is increasingly important in the video game world. Companies like Krafton (known for PUBG), Nexon (MapleStory), and Neowiz (Lies of P) are growing rapidly, both by expanding their own operations and by acquiring other game development studios.
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2025-11-10 21:07