New Weapons for Yuffie and Glenn

As a seasoned player with countless hours spent navigating the ever-changing landscape of Final Fantasy Ever Crisis, I can confidently say that these latest additions – Arctic Star (Yuffie) and Ultimatic (Glenn) – are nothing short of game-changers.


The unveiling of the new characters, Arctic Star (previously known as Yuffie) and Ultimatic (originally Glenn), is creating a buzz among gamers. Let’s delve deeper into the details of their skills and examine how they might alter your gaming experience.

Arctic Star (Yuffie):

Stats at Different Overboost Levels (OB):

  • OB0: [PATK: 232] [MATK: 178] [HEAL: 153]
  • OB10: [PATK: 556] [MATK: 427] [HEAL: 214]
  • OB+20: [PATK: 580] [MATK: 445] [HEAL: 229]

Notable Abilities and Traits:

  1. Arctic Star Passive Stats:
    • 40 Boost PATK / 36 Buff/Debuff Extension (Stats/Pot./Res.): This passive ability significantly boosts Yuffie’s Physical Attack (PATK) by 40 and extends the duration of buffs and debuffs by 36. This is a crucial stat boost that enhances Yuffie’s offensive capabilities, making her hits more potent on the battlefield.
  2. ATK Boost I:
    • Yuffie benefits from an additional ATK Boost I, emphasizing her focus on physical attacks. This further amplifies her damage output, ensuring that she remains a formidable force when engaging enemies.
  3. PATK Boost I (x2):
    • With dual instances of PATK Boost I, Yuffie’s Physical Attack Materia receives an extra boost, emphasizing her role as a physical damage dealer. This synergizes well with her overall kit, allowing her to hit harder and contribute more effectively to battles.

Abilities:

  1. Stout Bravery [Mag. Non-elem.]:
    • Duration: 30s
    • PATK Up (+10s) from Low to Mid
    • Range: Single Ally
    • 9% Heal for the targeted ally
  2. Feisty Spirit [Mag. Non-elem.]:
    • Duration: 24s
    • PATK Up (+8s) from Mid to High
    • Range: Single Ally
    • 9% Heal for the targeted ally
    • Additional 24s PATK Up (+8s) from Mid to High for self
    • 9% Heal for the targeted ally
  3. Feisty Spirit+ [Mag. Non-elem.]:
    • Duration: 26s
    • PATK Up (+8s) at High level
    • Range: Single Ally
    • 12% Heal for the targeted ally
    • Additional 26s PATK Up (+8s) from Mid to High for self
  4. Feisty Spirit++ [Mag. Non-elem.]:
    • Duration: 30s
    • PATK Up (+10s) at High level
    • Range: Single Ally
    • 13% Heal for the targeted ally
    • Additional 30s PATK Up (+10s) from Mid to High for self

Notes

In a unique twist, Arctic Star (Yuffie) stands out by enhancing the offensive power of not just one, but several allied characters. This novel feature introduces an additional tactical dimension to team formations, particularly beneficial for players focusing on amplifying the attacks of multiple physical fighters.

Although Arctic Star (Yuffie) might not be considered an essential choice, its distinctive qualities offer exciting prospects. Gamers who delight in testing various team configurations or anticipate the requirement of multiple offensive stat boosts could find this weapon exceptionally attractive.

Players might ponder over whether to use Yuffie’s Arctic Star ability or not, considering its effect on both Yuffie and an opponent in close combat. The decision should be based on the player’s preferred playstyle and the current requirements of their team. Moreover, the flexibility provided by Arctic Star (Yuffie) implies that it could become indispensable in future content where offensive boosts with a wide range are essential.

In the ever-changing world of gacha games, introducing unique gameplay elements with characters like Arctic Star (Yuffie) can provide a significant advantage when facing increasingly complex obstacles. Don’t forget to consider her as a potential key addition to build a powerful and strategically sound team for your gaming journeys.

Ultimatic (Glenn):

Stats at Different Overboost Levels (OB):

  • OB0: [PATK: 236] [MATK: 171] [HEAL: 156]
  • OB10: [PATK: 566] [MATK: 410] [HEAL: 218]
  • OB+20: [PATK: 590] [MATK: 427] [HEAL: 234]

Notable Abilities and Traits:

  1. Skullknocker [Sigils: 1 ⬤] (4 ATB):
    • Sigils: 1 ⬤: This signifies the presence of a sigil associated with the Skullknocker ability. Sigils often introduce unique effects or enhancements to the associated skill, adding an extra layer of strategy to Glenn’s arsenal.
    • (4 ATB): The skill requires 4 Action Time Bars (ATB) to activate, indicating a moderate charging time before the ability can be unleashed.
  2. 54 Boost ATK / 36 Boost Phys. Ability Pot.:
    • These passive boosts significantly enhance Glenn’s offensive capabilities. The 54 Boost ATK improves his overall Attack stat, making his attacks hit harder. Additionally, the 36 Boost Phys. Ability Pot. amplifies the potency of his physical abilities, ensuring maximum impact during battles.
  3. ATK Boost I:
    • The presence of ATK Boost I further emphasizes Glenn’s proficiency in physical/magical attack materia. This additional boost contributes to a higher damage output, making him a formidable force in the frontlines.
  4. PATK Boost I:
    • The dual instances of PATK Boost I enhance Glenn’s Physical Attack Materia, reinforcing his role as a physical damage dealer. This boost ensures that his attacks remain consistently powerful throughout battles.
  5. ✖ Sigil Boost I:
    • The Sigil Boost I signifies an additional damage when breaking x sigils.

Abilities:

  1. Ruinra Smash [Phys. Non-elem.]:
    • 400% Phys. Non-elem. Damage
    • Range: Single Enemy
  2. Skullknocker [Phys. Non-elem.]:
    • 520% Phys. Non-elem. Damage
    • 10% Crit Rate
    • Range: Single Enemy
  3. Skullknocker+ [Phys. Non-elem.]:
    • 620% Phys. Non-elem. Damage
    • 10% Crit Rate
    • Range: Single Enemy
  4. Skullknocker++ [Phys. Non-elem.]:
    • 1040% Phys. Non-elem. Damage
    • 10% Crit Rate
    • Range: Single Enemy

Notes:

Glenn’s newest acquisition, the Ultimatic, is a fresh, non-elemental physical weapon. Although similar weapons exist, it stands out due to its increased damage modifiers, surpassing those of Glenn’s recent non-elemental weapons. This boost in potential damage makes the Ultimatic an intriguing option for players aiming to bolster Glenn’s offensive power.

A standout characteristic is the extra harm it inflicts on circular symbols, which benefits strategic players in combat by enhancing their overall damage output.

While Ultimatic is admirable with its enhancements, it might not be essential for every player to acquire. Its mechanics, though praiseworthy, may not offer groundbreaking innovations that drastically alter the gameplay experience. Players who already have strong weapons suited for Glenn may view Ultimatic as a minor improvement rather than a transformative asset.

When deciding on a gacha pull, players should take into account their existing team, preferred playstyle, and the unique requirements of their squad. Although Ultimatic might not drastically alter Glenn’s gameplay mechanics, its enhanced damage capabilities and compatibility with circle sigils may prove to be a valuable addition for those aiming for minor tactical enhancements in their strategy toolkit.

Summary

In your Final Fantasy Ever Crisis squad, the characters Yuffie (The Arctic Star) and Glenn (Ultimatic) will significantly boost power and tactical depth. Leverage their special abilities and observe how they complement your current team members for optimal performance on the battlefield. Wishing you success in your gacha draws, may these formidable figures join your ranks!

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2024-08-06 13:13