Marvel Rivals Character Guide: Magik

As a seasoned gamer who’s battled through countless digital realms, I can confidently say that Magik is a formidable addition to Marvel Rivals. With her unique blend of melee combat and teleportation abilities, she offers an exciting playstyle that rewards skillful maneuvering and strategic positioning.

Limbo’s beloved child unleashes her shadowy magic and iconic Soulsword in Marvel Rivals, yet when the heat of combat arises, who truly wields Magik’s power?

In Marvel Rivals, a thrilling multiplayer shooter featuring Super Hero teams, you get to fight as your beloved Marvel characters in various realms across the multiverse. The extraordinary roster boasts 33 characters, including Captain America, Iron Man, and Thor, who were brought together by Doctor Doom and his future version due to the Timestream Entanglement. Each character has unique skills and movesets. To claim victory over your adversaries and maintain a high ranking, you’ll need an in-depth understanding of your chosen heroes.

Read on for our detailed breakdown on how to play Magik in Marvel Rivals.

MAGIK MOVESET AND ABILITIES

MAGIK

Health: 250 // Movement Speed: 6m/s

Ability Description Damage Range Attack Speed
Soulsword (Basic Attack) Slash forward with the Soulsword 65 6.5m 0.83s per hit
Darkchild (Ultimate Ability) Transform into Darkchild, gaining enhancements to all her abilities 12s (Duration)
Stepping Discs Jump through a Stepping Disc, teleporting a short distance in the direction of movement; become Invincible while teleporting 10m 12m/s (Travel Speed)
Eldritch Whirl Spin while swinging the Soulsword after exiting a Stepping Disc 45 6m and a height of 5m
Demon’s Rage Summon a Limbo Demon that attacks enemies after exiting a Stepping Disc 20 damage per hit Length: 6.5m, Width: 3m, Height: 3m 0.25s per hit
Umbral Incursion Dash forward and launch up enemies 85 16m 46m/s
Magik Slash Strike forward an air slash 45-90 80m/s (Projectile Speed)
Limbo’s Might (Passive) Convert damage inflicted on enemies into Bonus Health 30% converted up to 150 Bonus Health
Disc Master (Team-up) When Magik is on the field, Black Panther and Psylocke can tap into Limbo to rewind a few seconds back to a previous position; after passing through Limbo, Black Panther and Psylocke will gain Bonus Health based on missing health 15% damage boost

“DARKCHILD” MAGIK

Health: 250 // Movement Speed: 6m/s

Ability Description Damage Range Attack Speed
Soulsword (Basic Attack) Slash forward with the Soulsword Deals 3 hits at intervals of 0.15s, with each hit dealing 35 damage 10m 1 hit per second
Stepping Discs Jump through a Stepping Disc, teleporting a short distance in the direction of movement; become Invincible while teleporting 10m 17m/s (Travel Speed)
Eldritch Whirl Spin while swinging the Soulsword after exiting a Stepping Disc Deals 3 hits at intervals of 0.25s, each dealing 35 damage 12m and a height of 5m
Demon’s Rage Summon a Limbo Demon that attacks enemies after exiting a Stepping Disc 25 damage per hit Length: 6m, Width: 4m, Height: 4m 0.25s per hit
Umbral Incursion Dash forward and launch up enemies 115 20m 60m/s
Magik Slash Strike forward an air slash 90-180 6s (Cooldown)

MAGIK STRATEGIES

A Duelist Stuck in Limbo

In a simpler phrase, Optimal Magik excels when dishing out heavy damage against the opposing team, but melee combatants, known as Duelists, often struggle due to being easily overwhelmed by ranged attacks. Fortunately, Magik possesses defensive and evasive skills that allow for inflicting damage safely and effectively before retreating to regroup.

Magik’s Stepping Discs offer a swift escape route and an unexpected assault against pursuing enemies, making Eldritch Whirl or Demon’s Rage effective deterrents as you narrowly evade certain death. Keeping yourself alive and in good health allows for effective execution of Magik’s main strategy: teleport behind enemy lines, create chaos, inflict heavy damage, and then swiftly return before running out of health.

Building up to it, we’re talking about Magik’s ultimate power: Darkchild. Much like Iron Man’s Armor Overdrive or Hulk’s infamous “HULK SMASH!” moment, Darkchild is a transformative ability that amplifies Magik’s other abilities. This could mean increased overall damage or more versatile perks for her. Familiarize yourself with the table above to make the most of Darkchild, but keep in mind that while her power increases, Magik doesn’t gain any additional health during this transformation – so don’t let the extra might get the best of you!

FINAL THOUGHTS

Magik is a skilled duelist, but her effectiveness can depend on the situation. Pairing her with Black Panther and Psylocke doesn’t usually make a big difference, and as a melee fighter, Magik often finds herself in tricky situations. If you decide to use Magik, focus on mastering the Stepping Discs and learn when it’s best to fall back and heal. If the enemy team has flyers or long-range duelists, look for chances to surprise them when they land or get within reach of your melee attacks. Be mindful of your health as 250 points won’t keep you alive for long. When in doubt, use Darkchild!

Marvel’s Rivals is slated for a worldwide launch on December 6, 2024, available on Microsoft Windows, PlayStation 5, and Xbox Series X/S. This game is free to play, boasting an initial roster of 33 characters straight from the Marvel Comics universe.

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2024-12-06 00:38