In the game “mo.co” by Supercell, you’ll find tools known as gadgets that can be attached for extra functionalities or impacts. These tools fall into two categories: active and passive. Active gadgets are those that require player interaction to use, while passive ones automatically activate and work in the background.
To employ the functionality of active gizmos, players must first activate them. For instance, the Smart Fireworks device sets off fireworks that inflict harm on adversaries. These dynamic gadgets can be utilized to inflict damage, heal allies, or confer additional advantages.
As a passionate gamer, I’d like to highlight that unlike interactive gadgets, which require active engagement from the player, passive gadgets are always on the go, continuously delivering their effects without any prompting from me. For instance, the Smelly Socks gadget I use inflicts consistent damage within an aura surrounding my character. These passive items can be utilized to dish out damage, administer healing, or bestow other advantageous properties, making gameplay more dynamic and engaging.
The List of All Gadgets in mo.co
Rarity | Active Gadgets | Passive Gadgets |
Casual Gear | Smart Fireworks Turbo Pills Water Balloon Boombox |
Vampire Teeth Zap in a Box Smelly Socks R&B Mixtape |
Professional Gear | Life Jacket Monster Taser Really Cool Sticker Shelldon |
Active Ace Bunch of Dice |
Legendary Gear | Snow Globe | Explode-o-Matic Trigger |
Smart Fireworks
- Deals damage to enemies
- Can fire up to four fireworks
- Has a long range
- Cooldown of 20 seconds
Boombox
- Deals high damage to enemies
- Stuns non-boss enemies for 1.5 seconds
- Has a shorter cooldown than Smart Fireworks
- Good for melee weapons
Water Balloon
- Heals you and all friendly targets
- Has a medium cooldown of 16 seconds
- Good for raids
Turbo Pills
- Heals you and your pets
- Increases your attack speed by 40% for 3 seconds
- Cooldown of 12 seconds
- Good for active grinding
Monster Taser
- Deals massive damage to the nearest enemy
- Stuns non-boss enemies for 2 seconds
- Cooldown of 5 seconds
- Good for single-target damage
Really Cool Sticker
- Deals bonus damage to enemies who take damage from your weapon or your pets for the next 5 seconds
- Pairs well with weapons that deal damage more than once per attack or that attack really really fast or that deal massive Splash damage
- Cooldown of 15 seconds
Sheldon
- Spawns a pet that fights by your side
- Doesn’t deal much damage
- Doesn’t have much health
- Very long cooldown (30s)
- Stays up for 20 seconds
- Good for distraction
Life Jacket
- Puts a temporary shield around yourself and pets
- Shield lasts for up to 1,680 damage or 4 seconds (Max Level)
- Explodes when the shield expires, dealing damage to nearby enemies
- Good for bosses and spawns
Snow Globe
- Drops a massive winter storm on the ground for 5 seconds
- Deals more total damage than any other active Gadget over those 5 seconds
- Slows down non-boss enemies by 40%
- Cooldown of 30 seconds
- Good for massive coverage and slow
Smelly Socks
- Deals constant damage in an area around you
- Is not effective with long-range weapons
- Is perfect for melee gear and fighting against swarms of enemies
Vampire Teeth
- Heals you every time you make an attack with your main weapon
- The healing is the same whether you deal damage to one target or multiple
- Is not as effective as other healing gadgets on weapons with really fast attacks
- Heals your pets as well
R&B Mixtape
- Constantly heals you a flat amount of health per second
- Also heals teammates and pets in a short range around you
- Is not as good as Vampire Teeth but is more reliable because you can heal while you’re running away from enemies
Zap in a Box
- Zaps a random enemy for 3 seconds and stuns them for half of a second
- Is a free boost to your damage
- Is especially good against single targets
Active Ace
- Has a 20% chance to deal bonus damage whenever an enemy takes damage from an active Gadget of yours
- Is particularly useful on builds where you’re using three active gadgets that all deal damage
- Requires a second passive gadget for heals or reliance on teammates to heal you
Bunch of Dice
- Has a 20% chance to deal bonus damage from your weapons or your pets attacks
- Is really great on weapons that deal damage often and against multiple enemies
- Is especially good on the very long bow because the bonus damage can activate when enemies take damage from Poison
Explodo-o-matic Trigger
- If you or your pets deal the finishing blow to an enemy, that enemy will explode and nearby enemies will take damage
- If the explosion kills an enemy, they will also explode
- Is insanely useful when farming against large swarms of mobs
- Is also really useful on raids where there are final boss encounters that spawn enemies you can use to explode on them
- Is completely useless against single targets
Conclusion
At level 35, you’ll gain the power to outfit your character with a set of 3 active and 3 passive items (gadgets). These active gadgets serve either to boost your damage output or provide a swift burst of healing, while passive ones offer ongoing benefits such as sustained damage or healing.
After the game goes live, players can explore a range of tools to find those that align with their preferred gaming approach. Don’t forget to check us out at DotGG.gg when mo.co launches! We’ll be diving into conversations about ideal builds, effective gadget pairings in the meta, and much more!
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2025-03-22 19:46