
Nintendo’s attempt to patent monster-capturing techniques in video games has been rejected by the Japan Patent Office. The JPO stated that similar mechanics were already used in games like ARK, Craftopia, and Pokémon GO before Nintendo filed its application, meaning Nintendo didn’t originate the concept.
Nintendo can revise its approach and resubmit its claim, but right now, it can’t legally say that other games which involve catching creatures are infringing on its copyrights regarding this particular game mechanic.
As Gamesfray pointed out, this ruling doesn’t immediately change Nintendo’s lawsuit against Palworld’s developer, Pocketpair, which centers on patent infringement. However, it could indirectly affect the case, as the rejection of this patent might raise doubts about the validity of other patents involved in the legal dispute.
This new development gives Pocketpair another legal argument in their ongoing case, though it’s not likely to be a game-changer.
More news on DBLTAP:
Read More
- Top 20 Dinosaur Movies, Ranked
- 20 Movies Where the Black Villain Was Secretly the Most Popular Character
- Celebs Who Narrowly Escaped The 9/11 Attacks
- 25 “Woke” Films That Used Black Trauma to Humanize White Leads
- Spotting the Loops in Autonomous Systems
- Gold Rate Forecast
- Silver Rate Forecast
- The 10 Most Underrated Jim Carrey Movies, Ranked (From Least to Most Underrated)
- 22 Films Where the White Protagonist Is Canonically the Sidekick to a Black Lead
- Transformers Under the Microscope: What Graph Neural Networks Reveal
2025-10-31 14:16