Currently, the Helldivers are fighting valiantly to defend Super Earth from an unrelenting alien attack, but fortunately, help is on the way in the form of Update 01.003.003 for the game, courtesy of developer Arrowhead. This latest update for Helldivers 2, released on May 27, 2025, for both PC and PS5 platforms, offers enhancements to the armor sets of the recently launched Masters of Ceremony Warbond characters.
Users donning these armor sets can enjoy two additional advantages: a 30% quicker reloading speed for primary weapons and a 50% boost in melee attack power. Will this be sufficient to shift the battle’s outcome? Only time will tell.
Find the full Helldivers 2 update 01.003.003 patch notes below.
Helldivers 2 update 01.003.003 patch notes
Armor Passive Change
Following intense skirmishes on Super Earth, our Master Commanders have grown grittier and more robust. Without their limbs sustaining fractures, the Helldiver warriors clad in these protective suits are managing to reload quicker and pack a stronger punch.
Based on your feedback about armors and their passive abilities, we’ve made some changes. Specifically, we’ve enhanced the Masters of Ceremony armors with two additional benefits.
- Increased Reload Speed of primary weapons by 30%
- Increased Melee Damage by 50%
Fixes
Crash Fixes, Hangs and Soft-locks:
- Fix a crash caused by browsing and interacting with the weapon customization menu too quickly
- Fixed crash that could occur when exiting a ‘Take down overship’ mission after joining mid session
- Fixed crash that could occur when joining an ongoing ‘Repel invasion fleet’ mission
- Fix for another crash that could occur in “Repel invasion fleet” mission
- Fix for crash related to audio
- Fixed crash that could occur when dropping into a game that is transitioning back to ship
Enemies:
- Leviathans no longer targets power generators in defense missions
- Fixed an issue with enemy pathing on the military uplink objective
Weapons and Stratagems:
- Fix weapons not reloading after switching equipment while holding an active stratagem ball
- Fixed ship damage to shields held by traitors
Miscellaneous Fixes:
- Improved stability on city-missions featuring a Leviathan
- Fixed players sometimes disconnecting when multiple Leviathans were present in the mission
- Fixed issue where due to illuminate interference, time was offset incorrectly on Super Earth clocks
- Fixed an issue with friendly & enemy pathing around the Shuttlebay location
- Helldivers should no longer be branded traitors from civilians willingly stepping on mines
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2025-05-27 13:46