Hamster Kombat Is Launching its Exclusive Layer-2 Blockchain on TON

As a seasoned crypto investor with a penchant for unique opportunities and a knack for spotting trends, I find myself intrigued by Hamster Kombat’s ambitious plans to launch its own blockchain network on The Open Network (TON). Having witnessed the rise and fall of numerous projects, I can’t help but feel a sense of déjà vu. However, the overwhelming support from the community and the potential expansion into decentralized gaming is certainly something that catches my attention.

In simple terms, Hamster Kombat – a well-known game for earning rewards by tapping within the Telegram platform – has revealed its intentions to set up a layer-2 network on The Open Network (TON).

Under this plan, the move is in line with the decision made during a community poll, which endorsed the development of a unique blockchain specifically aimed at enhancing the functionality of the Hamster Kombat token (HMSTR).

Hamster Kombat is Launching its Own Blockchain Network

It’s said that the forthcoming blockchain, known as the Hamster Network, is expected to serve as the base for a larger universe called the Hamsterverse. The team behind it has confirmed that development on this network is currently in progress.

Over the next few weeks, the team plans to present a detailed roadmap and implementation strategy to the DAO, focusing on strengthening Hamster Kombat’s position in the decentralized gaming sector.

As an analyst, I’m excited to announce that the vote on the second proposal has concluded! The collective voice of the DAO community has been heard loud and clear: a Hamster L2 blockchain will indeed be constructed on TON. It is our privilege to deliver the cutting-edge technology foundation that our global web3 community has long sought after, as promised.

As an analyst, I’ve observed that the vibrant Hamster Kombat community has historically backed significant projects, such as events boasting a staggering $1 billion prize pool for token holders. These strategic moves underscore the growing excitement surrounding the platform’s growth and its ambitious aspirations within the realm of blockchain gaming.

Tap-to-Earn Games On the Decline 

Over the course of the latter part of this year, my analysis shows a significant decrease in engagement with tap-to-earn games on Telegram. As per recent updates, the enthusiasm for these games has plummeted by approximately 80% from June to December 2024.

It’s evident in the on-chain actions of TON, as data indicates a significant decrease – approximately 50% – in the number of monthly active wallets since October.

2024 saw Hamster Kombat becoming a highly popular and groundbreaking game. Additionally, the announcement of its NFT integration sparked an impressive 400% rise in NFT-related activities on Telegram during October.

After an unsuccessful airdrop, the platform encountered a steep decline in both users and token value. In just three months, its user count plummeted from 300 million to 41 million, while the HMSTR token saw almost a 60% decrease in worth.

In November, it was revealed that the game’s second season would be launched, offering an exciting overhaul of the gameplay experience. This update will provide players with the chance to take control of virtual game development studios, design personalized spaces, hire team members, and conduct tests – significantly altering the way the game operates.

Despite the waning popularity of tap-to-earn games due to their limited usefulness and monotonous gameplay, there’s anticipation about whether players might rediscover their enthusiasm for Hamster Kombat following its upcoming L2 network release.

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2024-12-27 21:12