Fiend Hunt Guide — EON (Wind)


Key Points

  • Level 10 DMG Threshold — 1.05B.
  • Fiend Stats — 0 DEF & MRES, 100 Wind DMG, 50 Water RES.
  • Single hypercarry comps are ideal. Have your carry tank S2 and S3 for buffs, and bring energy guard or barrier skills to help them survive the damage.
  • Bring MRES gear.

Skill Rundown

S1

E-24 Total Destroy

A simple damaging skill.

S2

N-01 Neutralizer

Have your fire carry take this hit, so they gain a property DMG boost.

S3

D-11 Perfect Silence

Let your main damage dealer be the target of this attack, as it will reset their abilities and make any active boosts last longer. At higher levels, they’ll need extra protection to withstand the damage, so think about using shields or damage reduction buffs.

S4

Dream Break Ver 1.2

Another simple damaging skill.

S5

End of Nightmare

A team wipe! Your next team then takes the stage as the Fiend loops back to S1.

Hunting the Fiend

For your team, it’s best to have one main damage dealer (carry) and four characters focused on boosting that damage (amplifiers). Because your primary attacks target only one enemy at a time, you’ll want one of your support characters to also be able to reduce incoming damage. Helena and Diana are excellent choices for this role.

Make sure your main damage dealer has both a Stone Shield (S2) and a Stone Skin (S3) active, and have a teammate protect them from damage. Remember that using Stone Skin on your carry also quickly refreshes their abilities, so plan when to use it to maximize their damage output.

DPS Review & Rotations



Because of the enemy’s square-shaped arena, using carries that create skip-square patterns is best for this hunt, as they provide a 13x area-of-effect damage boost. Other carries won’t cover enough tiles, resulting in much lower damage.

Loen: Last Hope → Track & Field → Celebrity Bunny → Celebrity Bunny → Last Hope

Liatris: Neon Stalker → Rodev’s Star → Maid Name R → Maid Name R → Rodev’s Star

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2025-12-04 14:37