Does Monster Hunter Wilds Have Fall Damage?

As an avid Monster Hunter World player, I’m curious to know if falling from great heights results in damage for my hunter character. Is there any fall damage in this thrilling game?

As a seasoned gamer immersed in the thrilling world of Monster Hunter Wilds, I can tell you that the game’s creators have truly emphasized the environmental aspect. In various locations, you can utilize collapsing pillars and structures to dish out some serious hurt on the monsters. Now, you might find yourself questioning if there’s fall damage in Monster Hunter Wilds amidst all the superhuman feats your Hunter pulls off. Let me clarify this for you: while there is no direct fall damage mechanic, the game employs a clever system that can make falling from great heights feel consequential. Essentially, if you leap from a significant height and land on a monster, it will cause additional damage. So, while you might not technically take fall damage, this strategic element certainly adds another layer to the gameplay experience!

In Monster Hunter Wilds, your Hunter character won’t sustain any fall damage, but keep in mind that monsters can suffer fall damage when falling from great heights. This article aims to clarify these specific aspects of the game.

Is There Fall Damage in Monster Hunter Wilds?

Previously stated, in Monster Hunter Wilds, the Hunter character experiences no fall damage. This means that leaping from great heights, such as those seen in the Jin Dahaad battle arena, won’t cause any harm. I’ve found myself taking these plunges instead of having my Seikret jump and glide throughout the game, and each time I’ve landed unscathed. Not a single point on the health bar decreases, and there are no additional detrimental effects either.

Contrastingly, monstrous creatures suffer fall damage, but only under specific circumstances. For a creature to incur fall damage, it must plummet from a considerable height. A notable instance is the Jin Dahaad battle where the monster falls with the Ice Pillars, sustaining damage. However, airborne monsters such as Rathalos or Rey Dau typically do not experience fall damage. Instead of flying, they usually float above the ground, thus escaping harm when a Flash Pod is used to knock them down.

In other words, if you manage to synchronize your Flash Pod with the monster’s flight, so that it detonates when the monster reaches its highest point in the air, it will suffer significant damage upon impact. However, keep in mind that this strategy may not always work because monsters typically move away once they reach their peak altitude.

Read More

2025-03-06 07:13