📢 Fantasia Square Channel Connection Stabilization Complete
Hey everyone, just wanted to let you know we found a bug in Fantasia Square. Sometimes other players weren’t showing up, or the connection felt really wonky. We’re working on fixing it now!
Hey everyone, just wanted to let you know we found a bug in Fantasia Square. Sometimes other players weren’t showing up, or the connection felt really wonky. We’re working on fixing it now!
We’re writing to let you know about a problem that was confirmed on December 17th. See below for more information.

Rediscover the feelings and thrills of Brown Dust 2 with our new soundtrack! Let the music transport you back into the game’s world.
This update includes several bug fixes to improve your game experience. We’ve resolved crashes that occurred when navigating the crafting menu in Fantasia Square, as well as an issue that prevented the UI from returning after claiming a dispatch reward. Fishing minigame errors and hotkey functionality during level-ups have also been fixed.
Other improvements include fixes for crashes when switching channels in Fantasia Square after entering in single mode, incorrect button order in the inventory screen, and UI overlaps in the Season Event Lobby. We’ve also addressed issues with pop-up windows appearing behind the chat window and the fishing tutorial not appearing correctly on PC.
Specific quest progression issues in the Winter Event Pack and display errors on the 1PICK Selective Draw screen have been resolved. Finally, we’ve fixed errors related to costume saving and display in the 1PICK Selective Draw, as well as an error when saving certain My Room furniture.

It’s my birthday, I guess… Thanks for remembering, but honestly, it doesn’t feel special anymore. After taking on a demon’s power, I’m barely human. But… she wants me to hold onto my humanity, so I’ll accept your gift. I really do appreciate it.

Honestly, I was getting excited about this movie, but it looks like we’re going to be waiting a while. It was originally scheduled for January 2026 – seriously, just a few weeks from now! – but now Deadline is saying it’s been pulled from Universal’s schedule completely. Apparently, Blumhouse and Atomic Monster are going to try and sell it to another studio. A bit disappointing, but hopefully it still sees the light of day eventually.

Development is going smoothly,” Howard shared with GI. “Most of the studio is now working on The Elder Scrolls VI, but we’re accustomed to having multiple projects in development at the same time. We also spend a lot of time planning things thoroughly beforehand. It’s a complex process, and while everyone would like to see it move faster, we’re focused on making sure the game is done right.

The episode opens with a creepy song that brings to mind Stephen King’s Carrie. The scene echoes the novel when Pennywise traps the students of Derry High in the gym, where they desperately scream to escape. This happens after Pennywise kills the principal and horrifyingly uses his body as a puppet. He then takes the stage and sings a disturbing song: “When I close my eyes, and I dream of you/I see your pretty faces, and I taste them too/But my-oh-my, how I wish to cry/every time we say goodbye.”

During episode 8, Sam Riegel’s character became the first to roll for death while actively in combat. While two other characters had rolled death saving throws earlier in the campaign, those moments were part of planned sequences or flashbacks. Dungeon Master Brennan Lee Mulligan also revealed a new rule: players making death saving throws could choose to help their team, but at the risk of staying on the brink of death if they failed.

Bethesda first revealed the game with a short cinematic trailer back at E3 in 2018. Surprisingly, that was over seven years ago, and we haven’t seen or heard anything about it since.