Is NIKKE More RNG Than Strategy? A Look at Luck vs Planning

In NIKKE, the chances of getting a powerful SSR character are quite low, at just 4%. Of that 4%, getting a specific featured character is even rarer, with a 2% chance. Standard characters have a 1.5% chance, and the most sought-after Pilgrim characters only appear 0.5% of the time. The game has a ‘spark’ system where collecting 200 Gold Mileage Tickets (or spending 60,000 gems) guarantees you’ll get a featured SSR. Importantly, unlike some other games, NIKKE doesn’t increase your chances with each pull – every attempt has the same low odds.

📢 2.5th Anniversary GLUPY LIVE Reminder

Okay, so I’ve been waiting forever for this! Tomorrow, we’re finally getting the full story behind Snow Rabbit Village in a special 2.5th Anniversary stream. It’s supposed to be pretty intense, and honestly, I’m super hyped to find out what’s been going on!

Kingdom Come: Deliverance 2 Devs Respond To Game Awards Snubs

The official Kingdom Come: Deliverance account on X (formerly Twitter) posted a picture of a dog sitting calmly amidst flames, referencing the popular “This is fine” meme. This seems to reflect how the developers at Warhorse Studios are feeling after Kingdom Come: Deliverance 2 didn’t win any awards tonight.

Stupid Never Dies is a Machine Gun Kelly meets DMC Fever Dream from the Creators of Dragon’s Dogma

Stupid Never Dies is an action RPG created by GPTRACK50, a studio headed by Hiroyuki Kobayashi, who previously worked at Capcom. The game is launching on PlayStation 5 and PC. The reveal trailer from The Game Awards begins with a cinematic intro showcasing the protagonist, Davy, and the character he’s trying to rescue, Julia, before quickly diving into actual gameplay footage.

The Major Shake-Up: How Counter-Strike 2’s Economy Changes Are Redefining Professional Play

Recent updates to Counter-Strike 2 have sparked debate, mainly due to Valve lowering the maximum loss bonus from $3,400 to $3,100 and also reducing the price of some weapons. While it seems like these changes might cancel each other out, the actual effect is quite different. Players are now often required to save their money more often, making the game’s economy harsher. A poorly timed attempt to buy weapons with limited funds can now lead to three rounds of being unable to afford equipment, instead of the previous two.