BioWare veteran says “flying is Anthem’s best feature” but also its “worst feature” because it broke the game, and reckons Monster Hunter is a great example of how to add “really crazy things” without the broken part

Darrah expresses that soaring through Anthem is fantastic, as he explains the game’s development process in his latest video. He finds it exhilarating each time, describing it as if you’re diving off a cliff and then managing to prevent a fatal fall by somehow catching yourself. In essence, it’s a thrilling experience that allows you to traverse the world effortlessly and delve into an expansive, captivating environment in a unique manner.








