Monster Hunter Wilds’ story is as divisive as expected: some players hate the “relentless on rails handholding,” others love the build-up to “the best scene in Monster Hunter history”

For the past few days, I’ve been observing conversations among reviewers and gaming communities about Monster Hunter Rise, and it appears that opinions on the game’s narrative have largely fallen into two categories. Some players find the narrative engaging, as it offers a more hands-on exploration of the Hunter’s Guild, giving our protagonist a sense of power and individuality within the story. On the other hand, some consider the narrative to be an unnecessary hindrance that distracts from the primary reason for playing the game. However, opinions on this matter span a spectrum, with these two perspectives representing the extremes of the spectrum. I’m interested in exploring the range of opinions and understanding why some players find the narrative engaging while others view it as a nuisance.

Mr. Potato Head Beholder: The Ultimate D&D Figure You Didn’t Know You Needed!

Similar to the traditional toy, this figure boasts numerous interchangeable parts. As shown in the picture above, the figure comes equipped with eight tentacle-like stalks. To add some variety, there’s also a fire ray stalk and a lightning ray stalk. For its central eye, you have a couple of choices: a standard one or an angry eye if you want to give it a grumpy look, or a more elegant option featuring eyelashes for a classier appearance. Mouth options include a moustache, fangs, red lips, and a playful tongue. Accessories also include glasses, a bag, a hat, and even a pair of spectacles.