How To Run a Successful West Marches Campaign, Just Like CRITICAL ROLE
Originally presented through a blog post by Ben Robbins in 2007, the West Marches campaign approach centered around an open-ended sandbox setting where various players could freely explore. In this style, sessions were structured with players deciding their destinations and companions for each play session. The chosen location often stemmed from seeds planted during previous sessions, and each session was designed to stand alone, implying that plot ideas introduced in a particular session would be further developed later on.