One of The Elder Scrolls Online’s oldest problems, overland difficulty, is finally getting addressed—but the devs are ‘starting really small’ because ‘we didn’t want to take a big swing and miss’

These enemies will appear in the main game world, which is quite large, so they shouldn’t be too difficult. However, if that world feels repetitive or uninteresting, players will likely lose interest. It’s important that the game keeps players engaged, not having them wait around for long periods with nothing to do.








