The excitement for Atomfall isn’t just hype; it’s based on a massive player count of 2 million since its launch. This number speaks volumes about the appeal of an indie game in a market that usually favors big-budget productions. However, what’s truly mind-blowing? Players have consumed a whopping 14 million cans of meat (you got it right!). This peculiar statistic has sparked plenty of discussion in the comments, with fans poking fun at the game’s food pyramid, suggesting it could use more variety. A Reddit user even quipped, “I might need to diversify my diet—but not with those meat tins from that game!” This lighthearted take on the situation encourages players to share their experiences while also laughing at the game’s peculiar concept. Numbers can be powerful, and in this case, they’ve ignited a lively debate about canned meat.