Games Where Dialogue Trees Lead to Meta Endings

Galactic Cafe created this game to feel like a conversation between you and the storyteller. You play as Stanley, who doesn’t speak, while a voice tells you what’s happening. If you choose to ignore the instructions, the story changes, and the narrator will even talk to you directly. The game playfully questions how much freedom we really have in video games, and each different ending offers a unique take on common game design ideas and what players expect.








