As a seasoned gamer with years of experience in navigating through challenging gaming levels under tight deadlines and limited resources, I can empathize with Daniel Rodrigues das Neves, the Visual Effects Supervisor for Black Panther. The pressure to deliver a masterpiece within six weeks must have been overwhelming, similar to trying to complete an epic quest in World of Warcraft with only a fraction of the time needed.
Back when Black Panther hit the big screen, there was a lot of chatter about some of the CGI not living up to expectations – and guess what? I’ve found myself right in that camp too. As it turns out, the visual effects supervisor behind the movie, Daniel Rodrigues das Neves, seems to agree with me on this one.
Neves posted on X saying “Black Panther was for us a last minute project with very little time and team allocation. I know there’s a lot of complaints on how bad the CGi looks, and I agree.”
He continued, “But given the time and resources we had this was the best we could do. My burnout self post project can vouch for that.”
Along with this statement, he also shared a clip of the fight between T’Challa and Killmonger.
Working on Black Panther turned out to be a rushed job with limited resources at our disposal.
— dasNeves (@dasNeves_vfx) November 7, 2024
Additionally, Neves noted in the comments that the team was given just six weeks to create the visual effects for Black Panther – a challenging six-week period.
Read More
- ORDI PREDICTION. ORDI cryptocurrency
- BONE PREDICTION. BONE cryptocurrency
- How Many Main Quests Are There in Monster Hunter Wilds?
- SPEC PREDICTION. SPEC cryptocurrency
- SPELL PREDICTION. SPELL cryptocurrency
- LDO PREDICTION. LDO cryptocurrency
- ATH PREDICTION. ATH cryptocurrency
- USD MXN PREDICTION
- EUR INR PREDICTION
- DODO PREDICTION. DODO cryptocurrency
2024-11-10 14:44