Build A Rocket Boy wants to save MindsEye with UGC tools

Arcade was initially designed as a central feature of Everywhere, a platform for user-generated content similar to Fortnite or Roblox. It was intended to demonstrate the platform’s potential and give players something to experience while creators developed more complete games. However, things didn’t go as planned. MindsEye, a smaller experience within Arcade, launched first and was poorly received, leading to criticism of the developers. They initially blamed external interference for the game’s issues, but it became clear the problems stemmed from the game’s own flaws.