Roblox: A Tête-À-Tête with Valuation and Vanity

Now, I must confess, there is something rather intoxicating about their user-generated content strategy—it’s as if they’ve handed Picasso’s brush to millions of amateur artists who just so happen to also enjoy socializing. And those second-quarter results? Let’s simply say they didn’t merely meet expectations; they left them gasping for air in a corner like dowdy debutantes at a soirée. Management now expects annual revenue growth between 22% and 25%. Charming.








