Ex Skyrim lead says Bethesda never “even tried to put a bucket on anyone’s head” during development, setting players up for one of the most iconic exploits in RPG history

In a recent podcast with FRVR, Bethesda’s Emil Pagliarulo (known as Nesmith) revealed that the now-famous bucket-on-the-head theft exploit in Skyrim was a complete accident. The developers never intentionally tested or even considered whether it was possible to place buckets on NPCs’ heads during development. He stated, “That was completely an accident… We didn’t even try to put a bucket on anybody’s head! It didn’t come out until the game was released!”





