All accessibility settings in Monster Hunter Wilds

Due to the enormous surge in popularity of the Monster Hunter series, Monster Hunter Wilds is making every effort to be engaging and inviting for a large number of players. Additionally, its impressive array of accessibility features will likely broaden the fan base of the franchise even more.

Monster Hunter Wilds accessibility settings

To modify some of the accessibility settings in Monster Hunter Wilds, it’s essential that you navigate to the main menu. Some updates necessitate changes on a broader level and cannot be altered from the accessibility sub-menu. For example, the option to add a background to subtitles is located in the Game sub-menu instead. We’ll provide instructions below for where to find each setting’s toggle.

Colorblindness and Arachnophobia settings

The initial pair of accessibility options cater to particular distinctions that gamers may encounter. To start with, there are three distinct color palettes tailored for individuals with varying forms of color blindness. In essence:

  • Protanope for players who have trouble seeing red light.
  • Deuteranope for players who have trouble seeing green light.
  • Tritanope for players who have trouble seeing blue light.

Furthermore, for individuals experiencing fear of spiders (arachnophobia), there’s an option to activate the ‘Arachnophobia Mode’. This modification adjusts the designs of certain game creatures and wildlife to forms that are less reminiscent of spiders.

Although helping those with arachnophobia is effective in dealing with smaller spiders, it’s important to note that larger spiders such as Lala Barina retain their distinct spidery legs. The significant change here lies mainly in their main body, which now features extra fur and hides the spider’s stinger and fangs from immediate view.

Visual Accessibility

In the Game options, you can adjust visual accessibility settings. This section has eight distinct categories, each containing a minimum of two customization options. Notably, the HUD settings offer the ability to modify the size and visibility of up to 19 different HUD elements. Let’s begin with the HUD settings first.

HUD accessibility

Each HUD element can come in four sizes: small, default, large, and hidden. The settings are:

  • Health Gauge
  • Stamina Gauge
  • Melee Weapon Sharpness Gauge
  • Weapon Information (for weapons with additional gauges)
  • Party info (including your cat and other NPC/player hunters)
  • Scoutfly Notifications (nearby items, monster parts, etc.)
  • Minimap
  • Environment Clock
  • Target Monster Icon
  • Button Guide (showing what each input will do)
  • Objectives
  • Chat Notifications
  • Slinger Display
  • Item Bar
  • Ammo/Coatings Bar
  • Custom Radial Menu (on controller)
  • Keyboard Shortcuts
  • Name Display: Interactives
  • Name Display: Characters and Palicoes

Hey there, fellow gamer! I wanted to let you know that you can adjust the visual accessibility settings for my game on page two of the Game Settings sub-menu. Now, here’s a cool feature: The gauge displays come in two modes – fixed and dynamic. With the fixed mode, you can see the gauge all the time. But if you prefer a more streamlined experience, choose dynamic mode, where the gauges are minimized until it’s crucial to display them fully. This “crucial” moment typically happens when the value that a gauge is measuring changes. For example, if you opt for dynamic visibility for your Stamina bar, it won’t appear until you start performing actions that consume Stamina. Hope this helps! Happy gaming!

Additional Visual Settings

  • Health Gauge Display
  • Stamina Gauge Display
  • Sharpness Gauge Display
  • Companion Health Gauge Display
  • Menu Text Size: Choose between small, default, and large
  • Subtitle Text Size: Choose between small, default, and large
  • Subtitle Background: choose to display a semi-opaque background behind subtitles or not.

Auditory Accessibility

In the audio settings of Monster Hunter Wilds, there are some accommodating features tailored for individuals with hearing difficulties. These can be easily accessed and found.

  • Closed Captions
  • Cutscene Subtitles
  • Speaker Names (shown within cutscenes)
  • Speaker Names (shown outside of cutscenes)

Motion Sickness Reduction

Among the accessibility features in Monster Hunter Wilds that I find most helpful is the option to customize how the game handles camera shake, sway, centering, and other movements. Since the gameplay in Wilds can be quite fluid and demands frequent manual adjustments of the camera for optimal play, especially at higher levels, this feature is particularly beneficial for individuals like me who may be prone to motion sickness. In essence, being able to fine-tune the game’s camera work can be a lifesaver.

You’ll find most of these options in the Camera sub-menu. They are:

  • Camera Distance: Zoom (the distance between the camera and the player Hunter)
  • Camera Shake (the severity of camera movement during certain in-game events like large ground impacts)
  • Ambient Camera Sway (how much the camera moves on its own)
  • Lateral Camera Correction: Normal (how much the camera leads ahead of your character when moving side-to-side while on foot)
  • Lateral Camer Correction: Mounted (as Normal, but while riding a Seikret)
  • Auto-centering: Normal (whether or when the camera is always facing the way the player Hunter is facing)
  • Auto-centering: Mounted (as Normal, but while riding a Seikret)
  • Motion Blur (whether a blur effect is applied to movement. Found in the Graphics sub-menu, page three)

Automatic Settings

Here are the final configurations we have for adjusting the HUD scale in the game, depending on your playing style. More precisely, these settings modify both the HUD dimensions and the text sizes for menus and subtitles. The adjustments are as follows:

1. HUD Scaling Setting
2. Menu and Subtitle Text Size Adjustment

  • Automatic Size: Desk (all sizes are default)
  • Automatic Size: Living Room (all sizes are large)

Here are all the accessibility features that Monster Hunter Wilds offers. While it may not be a comprehensive list, it does make an effort to cater to a broader range of players. I hope these options will assist you or someone else who’s been eager to join the series but has faced challenges in doing so for various reasons.

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2025-03-03 15:48