Elden Ring Nightreign Update Version 1.04 Released for Madness Weapon Changes, Bug Fixes

Key Takeaways

  • The patch increases the chance of obtaining weapons with the madness status ailment.
  • Several bug fixes have been implemented, addressing issues related to skills, relics, weapons, enemy behavior, and multiplayer.
  • A bug was fixed that caused freezes on Steam.

For players of Elden Ring Nightreign on both consoles and PC, a new update titled Version 1.01.3 is now available for download. This update, known as version 1.04 for last-generation gamers, contains the same modifications as its next-gen counterpart.

After applying the update, players can now acquire Madness weapons from various locations. Alongside this significant shift, numerous bugs related to abilities, artifacts, weapons, and other aspects have also been addressed.

Read on for the complete patch notes, Nightfarers.

Elden Ring Nightreign’s June 18 Patch Brings It to Update Version 1.04 on Consoles

General balance adjustments

  • Increased the chance of obtaining weapons with the madness status ailment.

Bug Fixes

  • Adjusted the Whirlwind skill effect visibility when the Relic Effect  “[Guardian] Increased duration for Character Skill” is active.
  • Fixed a bug where the Demon Merchant would spawn near the Night’s Tide when the Demon Merchant curse event was encountered.
  • Fixed a bug where damage dealt to some enemies when destroying weak points created by Ironeye’s “Marking” skill was higher or lower than expected.
  • Fixed a bug where the Lightning Damage received from enemies would be nullified when affected by the Passive Effect “Power of the Great Ancient Dragon” of the “Bolt of Gransax” weapon.
  • Fixed a bug where the Ultimate Art gauge was filled more than expected when attacking some enemies.
  • Fixed a bug where the Relic Effect “Switching Weapons Adds an Affinity Attack” did not properly reflect the attribute when applied to Bows and Crossbows.
  • Fixed a bug where the amount of Runes needed to purchase Uncommon weapons from merchants incorrectly calculated.
  • Fixed a bug where players would lose a battle after being revived from near death against a Nightlord or other Night bosses.
  • Fixed a bug in some Multiplayer battles against a Nightlord where the camera would not display at the correct angle when not targeting an enemy.
  • Fixed a bug where lingering character phantoms did not appear in Limveld.
  • Added staff information in the game’s credit.

Steam-only adjustments

  • Fixed a bug where the game might freeze momentarily or for an extended period in some environments.

As a dedicated user, I’ll be keeping an eye on the lower right corner of the Title Screen for the latest update version number.

App Ver. 1.01.3
Regulation Ver 1.01.4

It seems like you’re expecting a significant adjustment to game balancing from the developers, but that’s not part of today’s update. It’s likely they’ll share details about it prior to its release.

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2025-06-18 14:32