What Are The Best Weapon Decorations In Monster Hunter Stories 3?

Most people think of decorations as simply adding a bit of style. And in Monster Hunter, that’s definitely true – the game lets you customize your armor to create a unique look.

Okay, so Decorations are a huge deal in Monster Hunter Stories 3. They’re like, powerful upgrades you slot into your weapons and armor. But what’s really cool is that with these weapons, Decorations can actually unlock completely new Skills you can use in battle. I’ve been checking things out, and here are some of the best Decorations I’ve found so far.

These Decorations are spread across a variety of weapon types, and listed in no particular order.

Cheer – Any Weapon

Cheer is a handy decoration because you can attach it to any weapon and its benefits apply to your whole team, not just yourself. This is especially useful when you need a stat boost but don’t want to switch to a Hunting Horn.

Cheer quickly boosts the speed of all your team members and doesn’t cost much Stamina to use – just 15! It’s a straightforward Skill that can be really useful if you have an empty space for a Decoration.

Absolute Evasion – Any Weapon

Speed is one of the most important things to control in Stories. It decides when you act and how easily you can avoid attacks, though dodging isn’t always certain. Being hit just once can instantly defeat you if you’re caught off guard, so it’s a risky element.

Absolute Evasion is a fantastic ability because you can use it with any weapon, and it will always activate first, ensuring you dodge any incoming attack that turn. Just be aware it costs 50 Stamina, so save it for when you really need it.

Striking Secret – Hammer

Each weapon has a special ability that sets it apart, and the hammer’s is straightforward yet powerful: every strike, even a normal one, can build up damage on the Wyvernsoul Gauge.

This technique is already helpful when your stamina is low, but the Striking Secret ability makes it even better. It directly boosts the damage of your standard attacks. Just remember this bonus doesn’t work with other special skills.

Charge Burst – Great Sword

Great’s main gameplay loop involves building up power by charging, which then unlocks and fuels stronger abilities.

Okay, so Charge Burst is awesome because it seriously boosts the damage of your final Charged attack. Basically, the more you upgrade the decoration, the more your Attack power goes up while you’re charging. It’s like, you’ll be doing massive damage – hitting enemies will feel like driving a truck through them!

Battle Ready – Bow

Bows are very versatile, and different coatings allow you to adapt them to many situations, all with just one weapon. The Battle Ready decoration further enhances their effectiveness.

When a battle starts, a random one of your default Coatings will be automatically applied, and it will already have some charge built up. The higher your level, the more charge it will start with.

Blast – Hunting Horn

As a Hunting Horn player, I love that it’s both an offensive and support weapon! It can be tricky balancing both roles at the same time, but it’s awesome that I can buff my teammates and damage monsters simultaneously. It really feels like I’m contributing to the hunt in multiple ways.

Blast is a powerful Skill, even though it’s not part of the Melody system. It’s efficient, costing only 15 Stamina, and deals significant damage to all enemies. Plus, it has a chance to stun them, making it incredibly effective.

Spinning Meteor – Hammer

I’ve unlocked another Hammer Skill, and honestly, one of the coolest things about these skills is how good they are at breaking down monsters. I’m talking about chipping away at their health, their Wyvernsoul gauge, and even just straight-up destroying their parts. It really adds a whole new layer to the combat!

Spinning Meteor excels at dealing damage. Although it doesn’t hit enemies’ Wyvernsoul very hard, it still inflicts significant HP damage and a surprisingly high amount of Part damage, regardless of the weapon you use.

Deft Hands – Bow

The new Bow Decoration further improves the Bow’s existing abilities. The stronger your Charge, the more powerful your equipped coating becomes.

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Deft Hands lets you quickly switch coatings and gain an extra Charge level. Higher levels of this skill even give you a chance to gain another level, potentially letting you gain three Charge levels at once.

Counter Boost – Long Sword

The Long Sword is another weapon that relies on building up a meter, but it does so uniquely. Once the Spirit Gauge is full, you can use a Stance Skill, which activates Special Sheathe. This allows for automatic counters and access to special abilities.

Counter Boost directly enhances Special Sheathe, reducing the damage you take and increasing the damage from your automatic counterattacks. The stronger the Counter Boost, the bigger the benefits.

Any DRG Or WYV Decoration

As you play, you’ll find Decorations – these are like upgraded versions of Skills you already know. They have small additions, like ‘ATK’ or ‘TLNT’, that slightly change how the Skill works, boosting things like damage output or stamina usage.

Once you’ve defeated all the Invasive Monsters, you’ll unlock upgraded versions of some Skills called DRG and WYV. These versions are stronger than the originals, but they don’t cost any extra Stamina to use.

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2026-03-25 03:35