Nvidia: A Dividend Hunter’s Retrospective

Prior to the introduction of the GeForce 256 GPU in 1999, Nvidia’s revenue base was comparatively limited. The subsequent fiscal years, 1999-2003, witnessed a substantial increase in sales—a twelvefold expansion to $1.91 billion—accompanied by a profit of $91 million. This momentum continued through the decade, peaking in fiscal 2008 with revenues of $4.1 billion and profits approaching $800 million. However, the financial crisis of 2008 introduced a period of retrenchment. While research and development expenditures remained elevated, sales declined, resulting in net losses for both 2009 and 2010. It was not until 2017 that net income surpassed the 2008 high-water mark, a prolonged period of constrained earnings for shareholders.







