

Key Points
- Level 10 DMG Threshold — 753M.
- 0 DEF & MRES, 0 Dark DMG & Light RES.
- 20 Initial SP, 4 SP gained per turn.
- Optimal Skill Sequence — C1 → C2 → S1 → S2 → S3 → S4.
- C2 will reduce your team’s DEF by 50 but still bring DEF gear and pair it with damage mitigation skills.

Skill Rundown
Maniakos
Trigger: Any ally has a stat buff.
Trigger this skill at the start of combat to gain a 30,000 HP Energy Guard for your entire team!
Doxis

Trigger: Apply a heal to any ally.
Use this ability immediately after using C1. Let your light units receive the damage, as this will give them a lasting bonus for the entire battle.
Misos Pygme

Have your physical carries avoid this hit.
Phobos Pygme

Have your magic carries avoid this hit.
Tyrannos

Have your carries tank this hit for a property DMG bonus.
Titanomachia
Everyone on the enemy team has been eliminated! Now, your new team gets a chance to battle, while the Fiend returns to its starting position and prepares for the next round with a fresh set of abilities.
Hunting the Fiend
C1 → C2 → S1 → S2 → S3 → S4
Okay, so here’s how I approach this fight: I always activate abilities C1 and C2 right at the beginning because those team-wide buffs last the whole battle. Then, I use my tougher, more defensive characters to soak up damage from ability C1, while my main damage dealers handle ability S3. It’s super important to keep those damage dealers away from either S1 or S2 – which one depends on what kind of damage they do!
DPS Review


Boo Ghost Granhildr is designed to deal significant area-of-effect damage (affecting up to 10 enemies). Her ability to provide an energy guard to the whole team (especially when her Constellation 1 is unlocked) makes her a strong support character. To get the most out of her damage, you’ll need to heavily invest in her stats as a Comeback Idol. It’s also important to protect her from damage so she can maintain a high energy guard.
Sacred Justia (×15 AoE) — With 9 targets, Justia spams insane amounts of damage every turn.
Yuri’s primary attack isn’t very effective against the enemy’s weak spots, which puts her at a disadvantage compared to other characters.


Angelica is a strong magic damage dealer who consistently deals high damage to a wide area each turn. Her other skills aren’t as effective as her main ability, making it the best choice to focus on.
Priestess (×13 AoE) — Spammable skill on a decent budget option.
Olivier is performing well in this Fiend Hunt, dealing significant damage with her Rampage ability (used nine times with area of effect). However, she hasn’t completed a full rotation of her skills yet.
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2025-10-30 03:38