Gamers who want to jump straight into the action often get frustrated with lengthy cutscenes. While cutscenes can be important for storytelling and developing characters, many players just want to get to the gameplay. The new game, *Baby Steps*, created by Bennett Foddy with Gabe Cuzzillo and Maxi Boch, playfully punishes those who try to skip these moments, making it a particularly challenging experience for speedrunners.
Bennett Foddy, the creator of famously difficult games like *QWOP* and *Getting Over It*, is known for deliberately making frustrating experiences. His new game, *Baby Steps*, continues this tradition. Players have found that skipping cutscenes can trigger a punishment: a single, unskippable cutscene lasting a full 28 minutes. It’s classic Foddy – ingeniously annoying ways to challenge players.
This game is a unique and frustrating experience. It’s built like a walking simulator, but with a twist: everything is designed to be deliberately difficult. Unlike most games of this type, you don’t automatically move – even simply walking is a surprisingly challenging and irritating task.

You can skip the cutscenes if you want, but be aware that each one first requires you to finish a small game before you can continue. Even if you try to rush through and complete these mini-games quickly, you’ll still run into that long, 28-minute unskippable cutscene I mentioned earlier.
If you rush through the game, you’ll eventually reach a scene where characters directly address players who skip cutscenes. They express their disappointment that all the effort put into those scenes is wasted, creating a somewhat amusing, though pointed, moment. Whether you find it funny probably depends on your personal taste.
You Can Watch the Entire Scene Here:
When it comes to playfully frustrating players, *Baby Steps* really stands out. The lengthy, emotionally charged scene might not appeal to everyone, but it’s hard to deny it’s a bit amusing. Ultimately, you brought this on yourself, and now you’ve learned your lesson.
Next time you’re tempted to skip a cutscene, consider if it’s truly worth missing out. Ultimately, the decision is up to you.
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2025-10-17 21:03