Full Burst RPG —BrownDust2.
Maintenance and updates will be carried out on September 10th (UTC). Here are the specifics:
* Please note these scheduled tasks.
* For more information, see the details provided below.
Planned Maintenance: From 11:50 PM on September 10th (UTC) to 3:05 AM on September 11th (UTC), the maintenance period will last approximately 3 hours and 15 minutes.
Effect: During this time, you won’t be able to play the game.
Details: For more information regarding the upcoming maintenance, please check our official announcements.
1. Season Event “Stigma of Dreams” Update
As a dedicated gamer, I’m excited to share that starting post-September 10th maintenance and running up until before the September 24th maintenance, the Season Event “Stigma of Dreams” will be underway! To join in on the fun, simply tap the Season Event logo conveniently located on the right side of your home menu. The event offers a diverse range of activities including an engaging Event Story, Normal Battles for some casual fun, Challenge Battles to test your mettle, Fiend Hunter for those daring adventures, and even an Event Shop where you can splurge on awesome items using the event currency earned from each content! Let’s dive into “Stigma of Dreams” and make this gaming season unforgettable!
1) Stigma of Dreams Season Event Story
Story
Sonya finds herself free from Cocytus’ confines. In the depths of darkness, she encounters Darian. Guided by him, Sonya steps into an expansive, dreamlike realm. In this strange space, a dozen chairs hover without support. Darian explains that this is where the twelve daughters of the mother dwell. Delighted to be accepted as a new daughter, Sonya feels welcomed, but one of the mothers’ daughters harbors doubts about her.
Each episode is released progressively as you watch them, with certain episodes becoming available after a specific time interval has passed.
Guide for the Dreams Season Event Battles
1. The event battles are categorized into two types – regular and challenging ones, each requiring varying levels of skill and strategy.
2. Upon entering the battle screen, you can view the recommended power level for each stage, your current account’s power level, objectives to complete, and rewards for accomplishing these tasks.
3. Utilize the bottom buttons on the battle entry menu to access monster details or begin the fight.
4. Successfully clearing each stage grants a certain amount of event currency for every completed challenge objective in the corresponding battle.
5. Engaging in a battle depletes AP, which refills daily at 12 AM (UTC). You can also buy extra AP with Dias from the event shop.
6. Winning a battle decreases your AP by 1, while losing or forfeiting does not consume any AP.
7. If you finish all tasks in a specific stage, you gain access to the quick battle feature, instantly receiving the rewards.
8. In stages that you’ve won, you can choose to participate in Repeated Battles and receive additional rewards with each victory.
Abyssal Moon Shadow Tanya Light’s Fiend Hunt Guide
– Beginning on September 10th maintenance, the preparation phase for the Fiend Hunt with the colossal foe “Abyssal Moon Shadow Tanya (Light)” will commence.
– To access the Fiend Hunter, simply tap the “Fiend Hunter” button located at the bottom of the primary Season Event screen.
– Preparation Phase Timing: From September 10th maintenance until September 17th, 11:59 PM (UTC).
– Hunting Phase: September 18th, 12:00 AM (UTC) to September 24th, 02:59 PM (UTC).
Abyssal Moon Shadow Tanya (Light)
Is there any certainty that one can be relied upon…?
There might have been a life that was never lived, only to experience death and transform into a vengeful spirit shrouded in sorrow.
This tormented spirit has secretly dwelled within the heart of an innocent girl for quite some time now.
Soon, the insidious darkness will rise from its slumber, pouring out like molten darkness, threatening to consume everything in its wake.
And then, at a moment when you least expect it and think yourself safe, you’ll find yourself ensnared in the shadow’s trap-left suffering agonizing pain, without knowing how or when it all started.
– To enter the Season Event, tap ‘Fiend Hunter’ at the bottom of the UI.
Details about the Stigma of Dreams In-Event Shop
– Acquire a range of goods from the Event Shop by exchanging them with currency earned through each piece of content.
– Featured Items at the Event Shop include:
After the Stigma of Dreams season event concludes, the Event Shop will remain open for 14 days. During this time, you can still use any leftover event currency to make purchases.”
In this version, I tried to make the sentence easier to read and more natural by rephrasing some parts and adding more specific information about the duration of the Event Shop’s availability after the season ends. Additionally, I removed the mention of the Paid AP because it is not necessary to understand the main point of the original sentence.
The ongoing Bikini Impossible season event shop will stay active for another 14 days following the event’s conclusion. During this time, you can utilize any leftover event currency to collect your prizes.
5) Seasonal Event Bonus Costumes
– Wearing the costume specified for each Seasonal Event allows you to earn extra event tokens at a specific rate from specific Seasonal Event content.
– Here are the costumes eligible for bonuses during the seasonal event running from September 10th to September 24th:
5) Seasonal Event Bonus Costumes
– Put on the costume we’ve assigned for each Seasonal Event, and you’ll get extra tokens from specific Seasonal Event content at a particular rate!
– Here are the costumes eligible for bonuses during our seasonal event happening between September 10th and September 24th:
When you have more than one costume giving bonus rewards for participating, the extra event currencies earned from all these costumes will be added together and distributed according to the number of costumes you own.
2. UR Exclusive Gear Guaranteed Draw Improvements
Previously, each time you drew a UR Exclusive Gear with 100 Draw Count, you’d receive a ★5 UR Gear. However, this system no longer resets after obtaining any ★3 to ★4 UR Exclusive Gears. Instead, for every 100 draws, you will now receive a UR Exclusive Gear Draw Exchange Ticket which can be exchanged for ★3 to ★5 star gears.
Additionally, players who made equipment draws before the improvements to the UR Guaranteed Draw system were applied will receive compensation. This process will take place during the maintenance on September 24, ensuring a fair and accurate distribution of rewards.
3. Fiend Hunter / Guild Raid Battle UI Improvements
In the fiend hunter battle, we aim to make it more intuitive for players by clearly displaying the boss’s skills and abilities in an easy-to-understand manner. The normal skills and conditional skills will be distinguished on the battle screen. When a fiend activates a conditional skill, a label “Conditional Skill” will appear at the turn indicator. Additionally, when players tap a fiend’s weak spot, they will see extra damage multiplier information displayed.
Even without targeting specific parts of a fiend, buff/debuff icons applied to it will always be visible for better understanding. To make things simpler, we have decided to display the fiend stats rounded to the nearest hundred-thousand or million (e.g., 456,789,123 → 456,000,000). Finally, the Fiend information popup UI will be reorganized for a more streamlined experience.
– During battle, the normal and random abilities of the boss will be distinctly shown on the screen.
– The skills used in the regular state and berserk state are separately highlighted.
– When the boss enters the berserk state, a unique visual effect will appear on the Berserk tab, and a berserk indicator will show up on the health gauge.
– Tapping the boss’s weak spot provides additional damage multiplier details.
– Once the conditions for the boss’s conditional skill are fulfilled, “NEXT” appears in the skill window.
– When the conditional skill is triggered, a message indicating it as a conditional skill will show up on the turn counter.
– Buff/debuff icons applied to the boss remain visible at all times without needing to tap the boss’s body part.
– The user interface for the boss information popup will be rearranged for better understanding.
4. Quality of Life Improvements
The “Draw” tab will now be divided into two separate tabs: “Costume Draw” and “Gear Draw”. Additionally, all completed draws (like when a costume reaches +5) will be organized and arranged at the bottom of each respective tab for easier navigation.
Proposed Modification Enhancements:
1) Default Sorting of Recommended Formations: The recommended formations will now automatically arrange themselves based on their lowest combat power.
2) Switching Sort Order: When you change between ascending and descending combat power sorting, the pool refresh cooldown will no longer apply.
3) Last Night Feature: In the Last Night mode, the number of costumes you don’t own yet will be clearly displayed when using the recommended formation.
1) Enhancements to Talent Skill Interface:
– In the Talent Skill menu, you can now easily view the Experience Points (EXP) and rank-up potential for each skill.
– If a skill is eligible for an upgrade, players can do so instantly by tapping the Rank-up button.
– A new quick slot tab for Talent Skills will be introduced for faster navigation.
– In the Talent Skill menu, skills assigned to quick slots can now be effortlessly rearranged by dragging and dropping. Additionally, a Reset button will be added to revert back to previously saved configurations.
– Skills that are not usable in specific locations will now be clearly marked as such.
– The character list within the Talent Skill menu will be relocated from the top of the screen to the bottom for easier access.
4) Talent Abilities: Overpower / Shadow Step / Negotiation Upgrades
– With Overpower, the Overpower area’s effect will now correspond accurately.
– Using Overpower allows for Gloom Glutti to be eliminated without requiring a dash.
– Utilizing Stealth prevents field monster collisions from triggering encounters.
– Collision with Gloom Glutti is avoided when using Stealth.
– Bargain’s success rate will now remain constant at 100%.
In an update, the inn’s health recovery system will change in the following ways: firstly, players can now use the inn even if their characters are already at maximum health. Secondly, when feeding food, both active and idle characters will receive health boosts.”
For the second point, I added “both active and idle” to make it clear that standby characters will also benefit from the food. For the first point, I rephrased “The inn can now be used even if active characters already have 100% Health” as “players can now use the inn even if their characters are already at maximum health,” which I think is a clearer and more natural way of saying it.
For the third point, you mentioned adding an option to toggle Apply only to active characters ON/OFF in the feeding settings popup. To paraphrase this, I suggested using “an update” and then mentioned that players will be able to choose whether to apply the health recovery from feeding only to active characters or to all characters. This makes it clearer what the new option does and why it is being added.
For the fourth point, you mentioned that “The Health recovery setting for feeding will now be capped at 100%.” To paraphrase this, I suggested using “capped” and then explained that the maximum health recovery from feeding will now be set to 100%. This makes it clearer what is being capped and why.
Overall, my paraphrased version aims to make your text more natural and easy to read while preserving its original meaning.
5. Others
As a gamer diving into Code Name A: Rafina, I’m excited to share that a skill cutscene is being added to enhance my gameplay experience! On the flip side, it seems that some pesky wild boar traps in Story Pack 1 are getting the boot. But fear not, as there’s good news too – we’re sprucing up the ID Card with some snazzy new cosmetic items!
Because the Guild Raid timing has been altered, you’ll receive remuneration during the fortnight when there are no scheduled Guild Raids. For further information, kindly check the earlier announcement.
As a dedicated member of our guild, here’s what I can look forward to post-September 10th maintenance:
* I’ll receive a Mercenary Alliance Deed worth 9,400
* Plus, I’ll get a one-time distribution of 1,500 Free Dias upon my next login!
These rewards are exclusive to those accounts that were part of a guild before the maintenance. Can’t wait to dive back in and collect my loot!
Pickup and New Character Information
Starting from the September 10th maintenance until the maintenance on September 24th, you’ll have the opportunity to acquire the Shadowed Dream Sonya Costume and Sonya’s Exclusive Gear, which is known as Ater Hecate.
Here’s a possible paraphrasing:
1. The details provided might be modified following an update.
2. For a comprehensive look at stats and additional information, kindly visit the in-game Collection menu.
3. After the scheduled maintenance on September 24th, the Shadowed Dream Sonya Costume will become available for purchase in the Powder of Hope shop.
2) Ater Hecate : After September 10th maintenance ~ before September 24th maintenance
The details provided here are derived from the primary data of Ater Hecate, UR grade. For additional specifics and data, kindly refer to the in-game Collection menu.
Starting from September 18th at midnight (UTC), the Wild Dog Luvencia costume and exclusive gear will become available for collection in Superbia. Please note that the costume will be added to the Powder of Hope shop following the maintenance scheduled on October 9th.
Costume and Exclusive Gear Schedule
– Costumes and Exclusive Gear will be added according to the schedule below.
Issue Fixes
1. Corrected an issue during Mirror Wars where replays would not work correctly in a specific formation setup on a particular step.
2. Fixed an issue where detailed information was not displayed in the [Info > Display Info] popup.
3. Resolved an issue where an error message appeared when battling with a specific formation on the 22nd Floor of the Evil Castle’s Tower of Wrath.
4. The probability display for the Beginner’s Welcome ★5 Costume Guaranteed Draw was showing incorrectly; however, it was functioning correctly beneath the surface.
5. Fixed an issue where a lantern was visible after entering Pandora Escape Arcade from the Hunting Grounds in Story Pack 1.
6. Adjusted the ranking user profile popups priorities for better display in the Onsen Tile Tactics and Pandora Escape Arcades.
7. Removed left/right navigation buttons when viewing illustrations in Appreciation Mode.
8. Fixed an issue where the “Comeback Idol Yuri Cutscene” ID Card Decoration item’s body was shown abnormally.
9. Resolved an issue where two-hand touch operations would not function during mobile ID Card decoration sessions.
10. Fixed an issue where the touch area of the quantity adjustment button in Gear Crafting overlapped with the Alchemy button area.
11. Fixed an issue where the red dot notification on the Quick Hunt icon on the Home screen did not update immediately.
12. Fixed an issue where using movement keys after auto-moving for the “Misha’s Soul Memorial” Today Quest caused the character to fall through the map.
13. Fixed an issue where the “Stretching! Elpis 2 and 3” stickers in ID Card Decorations could not be obtained. For players who met the required conditions, rewards will be provided post-September 10th maintenance.
14. Fixed an issue where checking the “Rigenette Field Character Sticker” in ID Card Decorations caused a game crash.
15. Fixed an issue where the Daily Reward Object (the Spirit) in the Evil Castle’s Tower of Pride would not appear if the game was accessed before 9 AM and remained connected.
16. Fixed an issue where skipping dialogue at the completion step of a Today Quest caused the reward cutscene not to appear. Actual rewards were granted normally.
17. Resolved an issue where attempting recruitment at the same time as a Pub Guest refresh resulted in an error popup.
18. Fixed an issue where pressing the ESC button at a specific timing upon entering Mirror War caused abnormal camera angles.
19. The “The Way to Grow Stronger” will now only appear if you get defeated in Mirror Wars or have an Achievement Level of 30 or below.
20. Some backgrounds in the Fated Guest Stories will be adjusted.
Thank you.
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2025-09-09 10:15